1. copy paste all contents (except this readme and "GAME.DAT16" is not needed for FLA users) to "GTA-IV\PC\AUDIO\CONFIG"
  
2. copy the entries below into you "ADDEDVEHICLEAUDIOSETTINGS.INI" instead, non FLA users skip this

[buddy]
structType = 0
field_1 = 41681
flags = 0x2AA629 
floatAsInt_A = -8.0
floatAsInt_E = -3.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_4_CYLINDER_BUDDY_1_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_4_CYLINDER_BUDDY_1_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_4_CYLINDER_BUDDY_1_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_4_CYLINDER_BUDDY_1_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_4_CYLINDER_BUDDY_1_REVS_OFF
field_26 = 360.0
field_2A = 180.0
floatAsInt_2E = 0.0
floatAsInt_32 = -3.84
field_36 = 4000.0
field_3A = 2000.0
floatAsInt_3E = -1.42
floatAsInt_42 = -0.61
field_46 = 360.0
field_4A = 180.0
floatAsInt_4E = -0.2
floatAsInt_52 = 0.0
field_56 = 180.0
field_5A = 60.0
floatAsInt_5E = 0.0
floatAsInt_62 = 4.0
floatAsInt_66 = 1.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -12.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.2833339
floatAsInt_multiplier1200_8E = 0.2833339
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_4_CYLINDER_BUDDY_1_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_4_CYLINDER_BUDDY_1_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = 0.0
floatAsInt_multiplier1200_9E = 0.333333
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = -4.0
floatAsInt_B6 = 2.0
exhaustPopSound = NULL_SOUND
airIntakeSound = NULL_SOUND
floatAsInt_multiplier1200_C2 = 0.166667
floatAsInt_multiplier1200_C6 = 1.5
dumpValveSound = NULL_SOUND
startSound = VEHICLES_ENGINE_RESIDENT_4_CYLINDER_BUDDY_1_START
hornSound = SOLAIR_HORN
openSound = VEHICLES_EXTRAS_BUDDY_OPEN
closeSound = VEHICLES_EXTRAS_BUDDY_CLOSE
trunkOpenSound = VEHICLES_EXTRAS_COP_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_BUDDY_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = PNEUMATIC_SUSPENSION_UP
suspensionDownSound = PNEUMATIC_SUSPENSION_DOWN
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_BRAVADO
policeScannerModelSound = NULL_SOUND
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_SEDAN
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 0.833333
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 6.0
floatAsInt_126 = 5.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = BUDDY_IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 2
field_13F = 1
field_140 = 1
field_141 = 8
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_STANDARD_HANDBRAKE
field_15E = 0
field_15F = 0
field_160 = 3

3. done

4. it would have been smart to make back-ups